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Colonizing Alpha Centauri
Strange Inhabitants
Eliam's Terms
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An Isle so Sweet and Kind Series

The An Isle so Sweet and Kind Series consists of three books which tells the tale of five hapless colonists escaping from slavery and trying to colonize Alpha Centauri Two.

An Isle so Sweet and Kind 1: Colonizing Alpha Centauri

They escaped from the Corps mining rigs in the asteroid belt only to find themselves trapped as digital signals on an exploration probe. Tumbling from one catastrophe to another, they transferred to the surface before they were found out and a virus was sent after them. Inadvertent colonizers of Alpha Centauri, they find themselves tweaking their code in order to build on the surface, worry that one of them is conspiring against the rest, and fear that the Corps will attack at any moment in the form of robotic drones. Even while they are confronted with the strangeness of themselves, they are terrified that the hidden dangers of their new planet might prove to be an overwhelming challenge.

Follow our intrepid team of five as they survive abandonment on the surface, hurricanes and floods, being lost in caverns and jungle, and odd beasts wandering an alien jungle. Ultimately a story about happiness, they have to decide whether they want to remain in the virtual world, with its fantastical imagery and easily manipulated backgrounds, leave in hope of a better harbour, or transfer to either meat or metal as they acclimatize to the surface of a planet not made for humans or their machines.

An Isle so Sweet and Kind 2: Strange Inhabitants

Abandoned on Alpha Centauri's second planet, our inadvertent colonists have to contend with monstrous storms, clouds of plastic-eating insects, mysterious animals haunting the coastline, and a thick forbidding jungle hiding a secret. Resilience looks like it might be in short supply as they face a planet which is both more inviting and dangerous than it first appeared.

The worst enemy might be themselves, however, and when the rogue AI returns carrying a grim message and an unknown payload from the nearby star, they must either hide or fight. Their tiny outpost seems to be splitting into a dozen factions, and they are busy with their own tasks even as they begin to question the programming which led them to build a colony amid the wreckage of the Deccan Traps.

The next step in their establishment of a colony is planning a future. Do they remain in a virtual paradise disconnected from the world around them, become robots with only a vague sense of what it means to be human, or find some way to recover what they lost when they signed away their freedom with the Corp contract? Whichever choice they make, they have to confront whether they are in control of their own programming or make peace with the fact that they might be merely puppets on strings.

An Isle so Sweet and Kind 3: Eliam's Terms

Arriving as digital signals downloaded to Alpha Centauri, they were confronted by jungle and a wasteland made by previous probes from the Corps. The rogue AI returns changed, the land seems to conspire against them, and all of it is pushing them toward earning their home on the planet. They aren't alone, however, and the various communities of apes and robots around them might be competitors or friends.

The last decision facing them, as they come to terms with wondering if they were in command of their own lives, is how they're going to live. Facing the same existential question as those they left behind on Earth, they debate returning to the meat bodies by way of the ape analogues, downloading permanently into a long-lasting robotic drone which can explore the oceans, sky, and jungle, or infecting the solar system with a multitude of digital forms.

 
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